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ObjectGS:通过高斯溅射实现对象感知场景重建和场景理解

ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting

Ruijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li, Tianzhu Zhang, Jiangmiao Pang, Bo Dai

arXiv
2025年7月21日

3D Gaussian Splatting以其高保真重建和实时新颖的观点合成而闻名,但其缺乏语义理解限制了对象级感知。 在这项工作中,我们提出了ObjectGS,一个对象感知框架,将3D场景重建与语义理解统一。 ObjectGS没有将场景视为一个统一的整体,而是将单个对象建模为生成神经高斯并共享对象ID的本地锚,从而实现精确的对象级重建。 在训练过程中,我们动态地生长或修剪这些锚并优化它们的特征,而带有分类损失的一次性ID编码可以强制执行明确的语义约束。 我们通过广泛的实验表明,ObjectGS不仅在开放词汇和泛光分割任务方面优于最先进的方法,而且还与网格提取和场景编辑等应用程序无缝集成。 项目页面:https://ruijiezhu94.github.io/ObjectGS_page

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstru...